Portfolio/2D Zelda-Like Horror Demo

Project Type: Game
Genre: Horror, Action-Adventure
About Project: The goal of this project was to create a retro-inspired action-adventure game with a horror aesthetic, an inventory system similar to Zelda, and a simple interaction/dialog system. This demo's inventory system and item use system are achieved using polymorphism. The interaction/dialog system is built using a dialog controller and the built-in unity UI system.
Technologies: Unity, C#
Controls:
  • Move: Arrow keys. Move cursor in menu
  • Menu Open/Close: "M" key
  • Interact: Space
  • Use Item Slot 1: Left Ctrl. Will equip selected item to item slot 1 when in menu.
  • Use Item Slot 2: Left Shift. Will equip selected item to item slot 2 when in menu.
  • Use Item Slot 3: "Z" key. Will equip selected item to item slot 3 when in menu.
Screenshots:
Project Link: Play 2D Zelda-LIke Horror Demo